package LeetDev.a3d;

import javax.microedition.khronos.opengles.GL10;

public class Node {
	protected Vect m_position;
	
	public Node()
	{
	}

	public void draw(GL10 gl) {}
	public void animate(GL10 gl, double ticks, double delta) {}

	public void setPosition(final Vect pos) 
	{
		m_position=pos;
	}
	public void setPosition(final float x, final float y, final float z) 
	{
		m_position.x=x;
		m_position.y=y;
		m_position.z=z;
	}
	
	public Vect getPosition()
	{
		return(m_position);
	}

}
